init
This commit is contained in:
parent
dbe688c904
commit
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@ -5,6 +5,8 @@ VisualStudioVersion = 17.4.33403.182
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AiSD.Laba2", "AiSD.Laba2\AiSD.Laba2.csproj", "{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AiSD.Laba2", "AiSD.Laba2\AiSD.Laba2.csproj", "{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}"
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HuffmanCode", "HuffmanCode\HuffmanCode.csproj", "{A3AA3A92-EEE1-4133-95B3-C8C6814A0964}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@ -15,6 +17,10 @@ Global
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{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}.Release|Any CPU.Build.0 = Release|Any CPU
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{FDC419D9-4F2A-4771-840D-46A2EFD4AA6E}.Release|Any CPU.Build.0 = Release|Any CPU
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{A3AA3A92-EEE1-4133-95B3-C8C6814A0964}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A3AA3A92-EEE1-4133-95B3-C8C6814A0964}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A3AA3A92-EEE1-4133-95B3-C8C6814A0964}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A3AA3A92-EEE1-4133-95B3-C8C6814A0964}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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73
HuffmanCode/Algoritm.cs
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73
HuffmanCode/Algoritm.cs
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@ -0,0 +1,73 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Collections;
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namespace ЛР_2._0
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{
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internal class Algoritm
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{
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Node root = null;
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Dictionary<char, string> characters = new Dictionary<char, string>();
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public void work(string data)
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{
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var charDict = new Dictionary<char, int>();
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for (int i = 0; i < data.Length; i++)
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{
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if (charDict.ContainsKey(data[i]))
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{
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charDict[data[i]]++;
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}
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else
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{
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charDict.Add(data[i], 1);
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}
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}
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List<Node> nodes = new List<Node>();
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foreach (var item in charDict)
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{
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nodes.Add(new Node() { Character = item.Key.ToString(), Count = item.Value });
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}
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nodes.Sort();
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while (nodes.Count != 1)
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{
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var tempNode = new Node();
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tempNode.Character = nodes[0].Character + nodes[1].Character;
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//нужно чтобы сложило две буквы в одно
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tempNode.Count = nodes[0].Count + nodes[1].Count;
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tempNode.Left = nodes[0];
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tempNode.Right = nodes[1];
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nodes.RemoveAt(0);
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nodes.RemoveAt(0);
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nodes.Add(tempNode);
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nodes.Sort();
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}
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root = nodes[0];
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MyEncode(root);
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//TODO: красиво вывести
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}
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protected void MyEncode(Node node, string code = "")
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{
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if (node.Character.Length == 1)
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{
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characters.Add(node.Character[0], code);
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}
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else
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{
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MyEncode(node.Left, code + "0");
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MyEncode(node.Right, code + "1");
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}
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}
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}
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}
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10
HuffmanCode/HuffmanCode.csproj
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10
HuffmanCode/HuffmanCode.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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16
HuffmanCode/Node.cs
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16
HuffmanCode/Node.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace HuffmanCode
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{
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internal class Node
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{
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public string Сharacter { get; set; }
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public int Count { get; set; }
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public Node? Left { get; set; }
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public Node? Right { get; set; }
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}
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}
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7
HuffmanCode/Program.cs
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7
HuffmanCode/Program.cs
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using ЛР_2._0;
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Console.WriteLine("Please enter the string:");
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string data = Console.ReadLine();
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Algoritm algoritm = new Algoritm();
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algoritm.work(data);
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