import gym from gym import error, spaces, utils from gym.utils import seeding import numpy as np class RandomWalkEnv(gym.Env): metadata = {'render.modes': ['human']} def __init__(self): self.action_space = spaces.Discrete(2) print("init") def _step(self, action): print("step") reward = 0 done = False return np.array(self.state), reward, done, {} def _reset(self): print("reset") self.state = 0 # TODO start in a random position def _render(self, mode='human', close=False): print("render")